1. Symptoms
The clw-memory-timeout error in OpenClaw manifests during memory-intensive operations, such as buffer creation, kernel argument setup, or data transfers to GPU devices. Applications typically hang for several seconds before failing with a timeout.
Common symptoms include:
clw-memory-timeout: Allocation of 512 MiB buffer on device 'NVIDIA GeForce RTX 3080' timed out after 30.000s
CLW_ERROR: clwCreateBuffer failed with CL_MEM_OBJECT_ALLOCATION_FAILURE (0x1020)
Backtrace:
#0 clw::context::create_buffer(size_t size, cl_mem_flags flags)
#1 main() at example.cpp:45
Or in verbose mode:
[CLW DEBUG] Querying device memory: 10240 MiB total, 2048 MiB free
[CLW DEBUG] Attempting allocation: 4096 MiB
[CLW WARN] Memory pressure detected: 85% utilization
clw-memory-timeout: Exceeded max allocation time (default: 30s)
Symptoms often coincide with:
- High GPU utilization (visible via
nvidia-smion NVIDIA,rocm-smion AMD). - System swapping or OOM killer activation on host.
- Intermittent failures under load, succeeding on cold boots.
- Log entries showing prolonged
clEnqueueWriteBufferorclCreateBuffercalls.
This error blocks execution, forcing restarts. On multi-GPU setups, it may affect only specific devices.
2. Root Cause
OpenClaw, a high-performance OpenCL wrapper for Claw language kernels, enforces timeouts on memory operations to prevent indefinite hangs. The clw-memory-timeout triggers when:
GPU Memory Exhaustion: Requested buffer size exceeds available VRAM. OpenClaw queries
CL_DEVICE_GLOBAL_MEM_SIZEbut accounts for fragmentation.Allocation Latency: Slow drivers (e.g., outdated NVIDIA CUDA/OpenCL drivers) or contended memory pools delay
clCreateBuffer. Default timeout is 30 seconds.Host-Side Pressure: Pinned memory shortages or page faults during
clEnqueueMapBuffercause spillover timeouts.Kernel Design Flaws: Overly large local workgroup memory (
__localqualifiers) or unoptimized global buffers amplify demand.Configuration Issues: Unset
CLW_MEM_TIMEOUT_MSenvironment variable or mismatched device selection (e.g., integrated vs. discrete GPU).
Internally, OpenClaw uses clCreateBuffer with retries, polling clGetEventProfilingInfo for timeouts. On Linux, ioctl delays in /dev/dri/renderD128 exacerbate this.
Example diagnostic output:
$ clw-info --device 0 --memory
Device: 0 (NVIDIA RTX 3080)
Global Mem: 10240 MiB
Local Mem: 48 KiB
Max Alloc Size: 8192 MiB
Current Free: 1536 MiB (15%)
Root causes are hardware-bound (low VRAM cards like GTX 1050 fail large CNNs) or software (driver bugs in Mesa OpenCL).
3. Step-by-Step Fix
Fix clw-memory-timeout by optimizing allocations, extending timeouts, and monitoring resources. Follow these steps sequentially.
Step 1: Query and Select Optimal Device
Use clw-info to pick devices with sufficient memory.
clw-info --list --memory
Select via CLW_DEVICE_ID=0.
Step 2: Increase Timeout
Set environment variable:
export CLW_MEM_TIMEOUT_MS=60000 # 60s
Or in code:
clw::context ctx;
ctx.set_memory_timeout(60.0); // seconds
Step 3: Reduce Buffer Sizes and Use Sub-Allocations
Chunk large buffers. Before:
#include <openclaw/clw.hpp>
int main() {
clw::context ctx(0); // Device 0
clw::buffer input_buf(ctx, 1ULL << 32, CL_MEM_READ_ONLY); // 4GB - TOO LARGE!
clw::buffer output_buf(ctx, 1ULL << 32, CL_MEM_WRITE_ONLY);
// Fills with data...
ctx.enqueue_kernel("compute", input_buf, output_buf);
return 0;
}
This fails:
clw-memory-timeout: 4GB alloc on 10GB GPU timed out (fragmentation)
After:
#include <openclaw/clw.hpp>
#include <vector>
int main() {
clw::context ctx(0);
ctx.set_memory_timeout(60.0);
constexpr size_t chunk_size = 1ULL << 30; // 1GB chunks
constexpr size_t total_size = 1ULL << 32; // 4GB total
constexpr size_t num_chunks = total_size / chunk_size;
std::vector<clw::buffer> input_chunks, output_chunks;
input_chunks.reserve(num_chunks);
output_chunks.reserve(num_chunks);
for (size_t i = 0; i < num_chunks; ++i) {
input_chunks.emplace_back(ctx, chunk_size, CL_MEM_READ_ONLY);
output_chunks.emplace_back(ctx, chunk_size, CL_MEM_WRITE_ONLY);
// Fill chunk i...
}
for (size_t i = 0; i < num_chunks; ++i) {
ctx.enqueue_kernel("compute_chunk",
clw::global_size(chunk_size / sizeof(float)),
input_chunks[i], output_chunks[i]);
}
ctx.finish(); // Sync all
return 0;
}
Step 4: Enable Pinned Host Memory
Use CL_MEM_ALLOC_HOST_PTR | CL_MEM_USE_HOST_PTR for zero-copy.
Before:
float* host_data = new float[1<<28]; // 256MB
clw::buffer buf(ctx, 1<<28 * sizeof(float), CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR);
ctx.enqueue_write(buf, host_data);
After:
float* host_data = new float[1<<28];
clw::buffer buf(ctx, host_data, 1<<28 * sizeof(float),
CL_MEM_READ_ONLY | CL_MEM_USE_HOST_PTR | CL_MEM_ALLOC_HOST_PTR);
ctx.enqueue_read(buf, host_data); // Direct map
Step 5: Optimize Kernel Memory Usage
Rewrite kernels to minimize __global and __local sizes. Profile with clw-profile --memory.
Step 6: Update Drivers and Monitor
- NVIDIA:
sudo apt install nvidia-driver-535-open(or latest). - AMD:
rocm-smi --showmeminfo vram. - Run
watch -n1 nvidia-smiduring execution.
Rebuild with -DCLW_DEBUG_MEMORY=1.
4. Verification
Post-fix verification:
- Run application with logging:
CLW_LOG_LEVEL=DEBUG ./your_app
Expect:
[CLW DEBUG] Alloc 1GB buffer: success in 0.125s
[CLW INFO] All chunks processed, total time: 45.2s
- Stress test with larger loads:
for i in {1..10}; do ./your_app --size=2GB; done
No timeouts.
- Memory leak check:
valgrind --tool=massif ./your_app
Peak RSS < 80% system RAM.
- GPU-side:
nvidia-smi -l 1 | grep "Volatile Uncorr. ECC" # No errors
Success: Zero clw-memory-timeout in 100+ runs.
5. Common Pitfalls
- Ignoring Fragmentation: Single large alloc fails post-small ones. Always chunk.
- Global vs. Per-Thread Memory: Mistaking
__globalsize for workgroup-local. - No Synchronization:
ctx.finish()omission hides async timeouts. - Environment Overrides:
CLW_MEM_TIMEOUT_MSunset in scripts/systemd. - Device Mismatch:
CLW_DEVICE_IDpoints to low-VRAM iGPU. - Driver Version: OpenCL 1.2 vs. 3.0; upgrade for better alloc perf.
- Host OOM: GPU alloc triggers host swap; monitor
free -h. - Multi-Process Contention: Docker without
--gpus allshares VRAM poorly. - ⚠️ Unverified: On Windows WSL2, Hyper-V GPU passthrough may double timeouts.
Avoid by scripting pre-checks:
#!/bin/bash
free_mem=$(nvidia-smi --query-gpu=memory.free --format=csv,noheader,nounits | head -1)
req_mem=$1
if (( free_mem < req_mem * 1.2 )); then echo "Insufficient VRAM"; exit 1; fi
6. Related Errors
| Error Code | Description | Differentiation |
|---|---|---|
clw-out-of-memory | Hard OOM, no timeout. | Immediate fail vs. timed wait. |
clw-device-timeout | Kernel exec timeout. | Post-alloc, during dispatch. |
clw-buffer-overflow | Write exceeds alloc size. | Bounds check fail. |
clw-kernel-compile-timeout | SPIR-V build timeout. | Pre-exec compilation. |
Cross-reference for full stack traces. For clw-out-of-memory, prioritize hardware upgrades.
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